﻿using System.Windows.Media.Media3D;

namespace GameBoard
{
    public class MapVisualData : BaseVisualData
    {
        public BoardInfo CurrentBoardInfo;
        public Material FrontMaterial;
        public Material BackMaterial;


        public MapVisualData(BoardInfo CurrentBoardInfo, 
            Material frontMaterial, 
            Material backMaterial)
        {
            // TODO: Complete member initialization
            this.CurrentBoardInfo = CurrentBoardInfo;
            FrontMaterial = frontMaterial;
            BackMaterial = backMaterial;
        }
    }
}